![]() Requires an Axe, Mace, Sceptre, Staff or Unarmed. The wave deals more damage to closer enemies. Ground Slam Ground Slam Attack, AoE, Slam, MeleeĮffectiveness of Added Damage: (115-188)%ĪoE Radius: 35 Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%ġ% increased Stun Duration on enemies Place into an item socket of the right colour to gain this skill. Take (6-194) Physical Damage per Trauma when you gain Trauma Gain 1 Trauma the first time this Attack Hits an Enemy Stunning an enemy with the strike releases a damaging pulse. Successive uses will raise the damage dealt both to enemies and you. Right click to remove from a socket.īoneshatter Boneshatter Attack, Melee, Strike, AoE, Duration, PhysicalĮffectiveness of Added Damage: (200-250)% Requires Level 28 Attack enemies with a forceful melee strike that also hurts you. This Spell's Cast Speed cannot be modifiedĠ.5% increased Cooldown Recovery Rate Place into an item socket of the right colour to gain this skill. Shares a cooldown with other Blink skills. If using the "Attack in Place" option, the direction is reversed. Main page: List of stun related skill gems Related base stats GemĬast Time: 0.15 sec Requires Level 4 Performs a series of quick teleports towards a targeted location. The above modifiers are not doing the same thing, and apply at different times. The modifier +#% chance to Avoid interruption from Stuns while Casting.The modifier +#% chance to Avoid being Stunned.It does not however remove energy shield's effect on your stun threshold if the player has an effect that makes stun threshold based on energy shield (such as the energy shield mastery). Players lose this chance to ignore a stun with the Eldritch Battery keystone node. An attack that removes energy shield can have its stun avoided, even though energy shield is 0 after damage is applied. ![]() First the chance to stun is calculated as normal, and if the stun check succeeds and would cause a stun, there is then a 50% chance that the stun can be ignored. This is calculated independently of the creature's chance to be stunned. As long as a creature has greater than 0 energy shield, it has a 50% chance to ignore a stun. ![]() There are passive skills and item modifiers that grant a chance to avoid becoming stunned: ![]() Kitava (and his map boss variants) is the only boss with explicit stun immunity, although some bosses are immune to becoming stunned or interrupted during specific attacks. Where Defender's effective max life \color = 89.6 reduced Enemy Stun Threshold Reduced threshold ![]()
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